Video Game Design
By Anna Grace Im, 9 yrs
The character tries to escape from her enemies, but needs powerups and boosts by doing tricks to defeat them.
The goal of the game is to get into higher levels, collect keys, and defeat the character's enemies.
The character is brave, powerful, strong, talented, ninja-like and kind to creatures.
Mood: Colorful, nice place if there is no enemies, and magical.
Objects: Keys, coins, artifacts.
Interactive: Enemies, a dog.
Controls will be direction buttons (Forward, Backward, Up, Down), action buttons (Slide, Jump, Kick, Punch).
Assessment / Next Level
Main character design
Main character in motion
The main character's loyal dog