Summer Camp "Design Your Video Game" Portfolio. July 20-24, 2015.
LIFE RUNNER
Video Game Design
Genre: Action-adventure

By Anna Grace Im, 9 yrs
Summary
The character tries to escape from her enemies, but needs powerups and boosts by doing tricks to defeat them.
Gameplay
The goal of the game is to get into higher levels, collect keys, and defeat the character's enemies.
Mindset
The character is brave, powerful, strong, talented, ninja-like and kind to creatures.
Themes
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Magic waterfall,
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Bridge,
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Mountain
Mood: Colorful, nice place if there is no enemies, and magical.
Objects: Keys, coins, artifacts.
Interactive: Enemies, a dog.
Controls
Controls will be direction buttons (Forward, Backward, Up, Down), action buttons (Slide, Jump, Kick, Punch).
Screens
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Title Screen
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Map Select
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Game
Inventory
Assessment / Next Level
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End Credits

Main character design

Bridge


Main character in motion

An enemy

The main character's loyal dog