Summer Camp "Design Your Video Game" Portfolio. July 20-24, 2015.

←  Previous Game  /  Next Game  

 

 

LEGENDS OF AZIL

Video Game Design

Genre: Action-adventure

By Liam Blum, 12 yrs

 

Summary

The character is trying to find both parts of a relic to summon the Demon Azil from the abyss in order to destroy him. (The place where Azil comes from is very dangerous).

 

Gameplay

The goal of the game is to defeat the final boss, Azil, but first you must defeat all of his minions and the saber-toothed tiger named Fang and the dragon named Draconis.

 

Mindset

The player has a quick wit and is fast to learn new abilities. He keeps his calm in the midst of battle.

 

Themes

 

1) Floating Islands:

Mood: Nervous; don't know what will happen next

Objects: Pools of water, trees, bridges

Interactive: Minions of Azil, villages, flying fishes (which can hit you back and off the island)

 

 

2) Volcanoes:

Mood: Dark, dangerous

Objects: Volcanoes, clouds, bridges 

Interactive: Azil himself

 

Controls

Q, W, E, R for abilities, left click for basic attack and right click to move (mouse buttons). 

 

Screens

  • Title Screen

  • Map Select

  • Game

    Inventory

    Assessment / Next Level

  • End Credits

 

Main character.

Volcanoes

Floating islands

Azul's Crown

Azul

←  Previous Game  /  Next Game  

 

 

Our calendar for the 2020-2021 school year:

First day of classes - Monday 8/31/20
Labor Day weekend - NO CLASSES - Saturday 9/5/20 - Monday 9/7/20
Thanksgiving break - NO CLASSES - Monday 11/23/20 - Sunday 11/29/20
Christmas break - NO CLASSES - Monday 12/21/20 - Sunday 1/3/21
Last day of classes - Friday 5/28/21

  • Instagram Social Icon
  • Facebook Social Icon
  • Blogger Social Icon
  • Twitter Social Icon
  • YouTube

 

Art School of SF Bay - 2020 ©​ All rights reserved