KEYS AND GLUES
Video Game Design
Room of Mother
Main character in motion
By Kelly Wang, 13 yrs
The character (name is player's choice) is accused for the "murder" of his parents. He decides to investigate this case while escaping from the police. He discovers clues and slowly reaches the truth.
The goal is to collect all the clues and reach the truth. The player must choose safe options, avoiding the police. There are also unreliable clues that are very misleading.
The player must think quickly and carefully under some time pressure. Some characters may provoke the player to be angry.
1) Streets at night:
Mood: Gloomy, dangerous
Objects: Street lamps, closed shops, darkness
Interactive: People on the street, some shop people
2) Room of Mother:
Mood: Weird, suspicious, strange
Objects: Printer, cabinets, books, T.V., paintings, window, desk, chair, pots, boxes, carpet, bed
Interactive: Printer, cabinets, books, T.V., paintings, window, desk, chair, pots, boxes, carpet, bed
Movement buttons, Y menu button, use/hold button, menu button brings you to a menu with buttons to view clues, view objects, save, load, restart, and main menu button.
Save Data Screen
Extras Screen (unlocks after first time clearing a level)