3D Animation Course

SAN JOSE:

THURSDAY 

7:00-9:00pm

996 Saratoga avenue

LOOKING FOR ONE MORE STUDENT TO START!

Class details:

  • For teens and adults

  • 10 classes, 2 hours each $350

This  is a 3D Animation  course for animation beginners. We will learn all the basics of using Autodesk MAYA for animation, as well as the 12 animation principles. Students will know how to set up a scene, and how to work with several rigged models. By the end of the course students will have all the basic building blocks to create your own short scene!

 

Detailed program:

Lesson 1.

  • Maya 2016 / 2017 seems intimidating to use at first, but it’s a very versatile tool. Similar to Photoshop, you only really need to know a few things to get started.

  •  Different viewing modes (accessed through shortcut with number keyboard keys). The Modeling workspace vs Animating workspace. (there are others as well, but we do not focus on those)

  • How to set up the object you are animating! Referencing models (these are called rigs!) And testing them out.

  • Explain polygons vs nurbs curves -- In some programs like Blender, animation is done on a polygon-based skeleton. In Maya, the rig is non physical.

Lesson 2.

  • How to use various manipulators ( w for move, e for rotate, r for scale) and the difference between World Space and Object Space.

  • Timeline, and the manipulators for THAT >> also playback settings.

  • Using the graph editor and the dope sheet to modify the timeline.

 

Lesson 3.

  • The 12 principles will be explained via a video and a demo in-class.

  • The exercise today will be making a ball bounce, and using the deform tool to implement squash and stretch. Timing and spacing will be important principles to use here!

Lesson 4.

  • Straight-ahead animation vs pose to pose.

Lesson 5.

  • Learn how to use script editor for creating selection sets in shelves for convenience!

  • Today we will focus on the overlap principle.

Lesson 6.

  • Copying and modifying curves using the graph editor for easy overlap.

  • The exercise today is similar to the bouncing ball - but this time, we will create an environment and make the bounce lateral as well, not just vertical. The tail overlap must be timed to the bounces!

 

Lesson 7.

  • Setting up walk-cycle.

Lesson 8.

  • Mastering different poses: contact, down, pass, up, contact.

 

Lesson 9.

  • Make a character move from one place to another, interact with an object, and explain camera movement.

  • Insert audio into a scene! We can use any audio - your character can be speaking to a voice line, or dancing to music.

Lesson 10.

  • Rendering playblasts, and lighting a scene - once you’ve created an animation you are happy with, learn how to render the individual frames or create playblasts (quickly rendered low-quality videos) with lighting and camera moves.

Our calendar for the 2019-2020 school year:

 

First day of trial (demo) classes: Monday, August 19, 2019

First day of fall classes: Tuesday, September 3d, 2019

Thanksgiving break: Monday, November 25th, 2019 - Friday, November 29th, 2019 - Thanksgiving break camps

New Year break: Monday, December 23th, 2019 - Friday, January 3d, 2020 - winter art camps, no classes

Spring break SF: Monday, March 30, 2020- Friday, April 3, 2020 - spring art camp in San Francisco

Winter Break MV: Monday,  February 17, 2020 - Friday, February 21, 202 - winter art camp in Mountain View

Spring break MV: Monday,  April 6, 2020 - Friday, April 10, 2010 - spring art camp in Mountain View

Winter Break SJ: Monday,  February 17, 2020 - Friday, February 21, 202 - winter art camp in San Jose

Spring break SJ: Monday, April 13, 2020 - April 17, 2020 - spring art camp in San Jose

Summer break: Monday, June 8, 2020 - Sunday, August 9th, 2020- summer art camps, limited classes

  • Instagram Social Icon
  • Facebook Social Icon
  • Blogger Social Icon
  • Twitter Social Icon

 

Art School of SF Bay - 2019 ©​ All rights reserved